---Talent Builds---
Big Crits
Description: Great for large burst damage. The main idea of this build is spamming Hamstring or Sunder Armor to force the target to dodge. This build is built for slow weapons for higher damage on Overpowers, like the Corpsemaker. The major problem with this build is that you only have about 10% crit, so your whole build won't be effective without some lucky dodges involved. But since a lot of twinks are in rogues and that typically rogues have a ~20% dodge rate it is of good use. Switch out Cruelty for Tactical Mastery for instant disarms.
Arms- 17 Points
---- #3/3 Improved Heroic Strike
---- #5/5 Deflection
---- #2/2 Improved Charge
---- #2/2 Improved Overpower
---- #3/3 Deep Wounds
---- #2/2 Impale
Fury- 3 Points
---- #3/5 Cruelty
Dual Wield / Support
Description: Fast and fairly hard hitting type of warrior. The damage is typically 'over time' and requires a lot more hits to kill an opponent. The major disadvantage at this level is the large miss rate on your off hand weapon. You can switch out Unbridled Wrath for Booming Voice or Improved Demoralizing Shout if you do not want to go dual wield. You can go up to only Piercing Howl and put the rest in Arms if wished.
Fury- 20 Points
---- #5/5 Cruelty
---- #5/5 Unbridled Wrath
---- #1/1 Piercing Howl
---- #4/5 Improved Battle Shout
---- #5/5 Enrage
---Gear---
Head: Frostreaver Crown / Slayer's Skullcap [+8 Agi / +100 HP / +8 Str]
Neck: (Sentinel(A)/Defiler(H)'s Medallion) / River Pride Choker
Shoulders: Sparkleshell Mantle / Watchman's Pauldrons
Back: Tigerstrike Mantle / Knight's Cloak of the Bear [+3 Agi / 70 Armor / +1% Dodge / +5 Resists]
Chest: Avenger's Armor* / Brutal Hauberk(H) / Fire Hardened Hauberk(A) / Raptor Hide Tunic / Shining Silver Breastplate [+4 All Stats / +100 HP]
Bracers: Jimmied Handcuffs / Pugilist Bracers / Yorgen Bracers [+9 Stam / +9 Str]
Hands: Algae Fists [+15 Agi / +7 Str]
Belt: (Highlander(A)/Defiler(H)'s Plate Girdle)* / Girdle of Golem Strength / Mail Combat Belt
Legs: Phalanx Leggings of the Bear / Triprunner Dungarees [+8 Agi / +100 HP / +8 Str]
Feet: Cavern Deep Trudgers / (Highlander(A)/Defiler(H)'s Plate Greaves) [+7 Agi / +Speed / +7 Stam]
Rings: Basalt Ring of the Bear / (Protector(A)/Legionnaire(H)'s Ring(A)) / Seal of Sylvanas(H) / Silverlaine's Family Seal / Talvash(A)/Nogg(H)'s Gold Ring / Thunderbrow Ring*
Weapon (Main Hand): Dreamslayer / Looming Gravel / (Protector's Sword(A))* / The Butcher [+15 Agi / Crusader / +15 Str]
Weapon (Off Hand): (Sentinel(A)/Scout(H)'s Blade)* / Prison Shank / Torturing Poker* / Vendetta* / Zealot Blade [+15 Agi / Fiery / Lifestealing]
Shield: Marbled Buckler / Vile Protector(H) [+7 Stam]
Weapon (Two Hand): Corpsemaker* / Cobalt Crusher [+25 Agi / Crusader / Weapon Chain]
Ranged: Ironweaver / Master Hunter's Rifle / Nightstalker Bow* [+5 Dmg / +7 Dmg / +5 Dmg]
---Tips---
-Hamstring opponents to prevent them from escaping.
-Rend rogues to prevent them from vanishing from you.
-Avoid protection tree at this level.
-If you are a Night Elf, use Shadowmeld to your advantage. Hide from opponents (they sometimes don't realize you can't move), guard flags, and make sure you always get the charge.